![]() The maximum amount of Outposts you can have is 7 in Campaign and 8 in Heartland. When playing Heartland you can also get +1 Slot by recruiting IzzBee and turning her into a Hero. By playing Daybreak you can also get +1 Slot by recruiting a Red Talon Contractor with the Hacking Quirk Skill. Outpost Slots are mainly provided by your Command Center and its Facility Mods. 60% of the Outpost's cost and the Outpost Slot will be refunded when doing so (only 40% if the Community Difficulty is on Nightmare or Lethal). Claimed Outposts can also be abandoned if you don't need them anymore. Some outpost types will also have daily upkeep costs. Depending on the Outpost's type, the cost can vary, however, each Outpost takes up only one Slot. Claiming Outposts will cost you some Influence and an Outpost Slot. Most locations can be made into an Outpost. If your character gets hurt or tired you don't have to travel back home to switch to someone else to carry on with your endeavours. Rucksacks must be brought back to your current Home Site despite having these Lockers, because they can only be deposited into your Storage.Īs for switching characters, it has the same perks as the remote Locker. Due to this they make looting much easier since you don't have to travel home any time your Backpack gets full. With the remote Lockers you're able to access the same items you've already deposited at your base or other Outposts. Safe Area Around Outpost - New zombies won't appear here.Supply Locker Within Outpost - Access your supply locker to deposit items you've scavenged or restock for a mission.Character Switching Within Outpost - Take control of a different member of your community.Every Outpost have the following standard outpost features: Outposts are essential assets for your community's survival.
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